Including
recreational activities as part of education system has proved time and again
its impact on psychological state of mind of pupil which leads to excitement
and brings out the feeling of one being proud for an accomplishment.
Howard’s
Multiple Intelligence speaks of using any and every way in which you can reach
a child’s mind. The most difficult task for an educator in current day’s time
is to keep the attendees motivated and involved. Gamification
can work out to be the best tool of education delivery as it can accentuate the
user experience thus elevating the level of interactivity and practice.
Gamification, in
its strictest form, is applying game like mechanics to existing content. What
this means is that you add things like points, levels, leaderboards, badges,
etc. to your existing content to make it more interactive and improve user
experience.
Now
the question that arises is how to apply Gamification? The answer to the same
lies in the following points
§ Add
points to tasks that need to be completed
§ Define
badges/rewards to be given out after a criteria is met
§ Create
a Leaderboard to show top performers
§ Define
levels to repeat tasks or to perform harder tasks
§ Earning
of badges can be tied to unlocking higher levels
Depending
on the requirement one or more of these can be applied.
A
caution!
Before
applying this concept the only thing which we need to apprehend is the contrast
between Games and Gamification.
The
following table lists the differences between an actual Game and Gamification
Game
|
Gamification
|
Games
have defined rules & objectives
|
May
just be a collection of tasks with points or some form of reward
|
There
is a possibility of losing
|
Losing
may or may not be possible because the point is to motivate people to take some
action and do something.
|
Sometimes
just playing the game is intrinsically rewarding
|
Being
intrinsically rewarding is optional.
|
Games
are usually hard and expensive to build
|
Gamification
is usually easier and cheaper
|
Content
is usually morphed to fit the story and scenes of the game
|
Usually
game like features are added without making too many changes to your content
|
About the Author:
The Author is Ms. Sumita Gupta, Coordinator Blooming Buds Play School
www.bloomingbudsmws.com
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